So I ran this sim with 74 flops on button vs big blind. I wanted to make a spreadsheet to compare strategies across different textures. In one sim I gave GTO+ the option to bet 33% and 66% on the flop. On the other I nodelocked on all textures (same sim) to bet range for 33% so I could compare the EV difference on different textures and see if i could make generalizations on different textures. So far, so good.
But then I came across a few boards where the EV of a rangebet is slightly higher than the EV of a mixed strategy. I figure it's because of the 0.5% target deviation from EV that i've chosen to run the sim with? Can somebody confirm this?