Evaluation of the EV game for OOP player with more "nutted" hands

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Evaluation of the EV game for OOP player with more "nutted" hands

Evaluation of the EV game for OOP player with more "nutted" hands

Situation
Game: PLO. Hero is OOP, Flop is good for hero's range. Range vs range equity is 50/50, but Hero player has 20% nutted hands, IP has a)0%, b)8%.

Assumptions
1. Generally IP player gets to realize more of his cold equity (because he is IP :) )
2. Hero can construct ranges somehow to be the one with polarized range more often. And get some additional equity.
Seems, that Hero has to construct leading range
3. SPR is deep (15+)

EV of the game.
Starting point to evaluate Ev of the game is equity. Ignoring all other farctors (position, % of strong hands...), for hero
EV(game)=50%*{flop pot size}

Questions
1. I want to understand, how being OOP, but having more strong hands affects EV(game) for Hero?
2. Wich hands and wich % of value hands should Hero lead?
This is the situation from real game, not a toy game. But may be I should simplify it somehow to find the way to solve it. I don t know how, that s why I am asking for help.

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